UE1:MiniShellCase (UT)

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UT Object >> Actor >> Projectile >> UT_ShellCase >> MiniShellCase
Package:
BotPack

MiniShellCase.

Default values

Property Value
bOnlyOwnerSee True
DrawScale 1.2
LightType LT_None
RemoteRole ROLE_None

Events

HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: UT_ShellCase.HitWall


States

Ending