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UE1:MortarShell (UT)

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UT Object >> Actor >> Projectile >> UTFlakShell >> MortarShell
Package: 
BotPack

MortarShell.

Properties

Property group 'MortarShell'

BlastRadius

Type: int


Default value: 150

Default values

Property Value
MomentumTransfer 150000

Instance functions

Explode

function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: UTFlakShell.Explode