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UE1:MortarSpawner (UT)

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UT Object >> Actor >> Effects >> MortarSpawner
Package: 
BotPack

MortarSpawner.

Properties

Property group 'MortarSpawner'

bDeviate

Type: bool


Default value: True

Deviation

Type: int


Default value: 4096

FireSound

Type: Sound


Default value: Sound'UnrealShare.flak.Explode1'

RateOfFire

Type: int


Default value: 5

ShellBlastRadius

Type: int


Default value: 400

ShellDamage

Type: int


Default value: 70

ShellMomentumTransfer

Type: int


Default value: 150000

ShellSpeed

Type: float


Default value: 1000.0

Default values

Property Value
bDirectional True
bHidden True
bNetTemporary False
DrawType DT_Sprite

Functions

Events

BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


Timer

event Timer ()

Overrides: Actor.Timer


Other instance functions

LaunchShell

function LaunchShell ()