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Difference between revisions of "UE1:NBSPCrc (Class)"
From Unreal Wiki, The Unreal Engine Documentation Site
m (→Purpose) |
m (moved NBSPCrc (Class) to UE1:NBSPCrc (Class)) |
(No difference)
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Revision as of 18:18, 5 April 2009
Purpose
The WebResponse class is most likely extended to create a limited file reader to perform CRC checks.
Variables
Discussion
Complete source code
//============================================================================= // NBSPCrc ==> NoBullShitPlus v1.09 //============================================================================= class NBSPCrc extends WebResponse; var private int q, a, x; function HTTPResponse (string Header) {} //SEND HEADER function SendStandardHeaders (optional string ContentType) {} function Redirect (string URL) {} event SendBinary (int b, byte ab[255]) { local int zzi, ti; const c = 0xedb82633; for (zzi=0;zzi<x;zzi++) a += ((ab[zzi] * ab[zzi]) + ((ab[zzi] - q)^ab[zzi]) ^ c) * ab[zzi]; } final function ss(private int g) { q = g; } final function ac(private int y) { x = y; } final function int gg() { return a; } final function dd() { a=0; } defaultproperties { IncludePath="" }