Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE1:NBSPLog (Class)"
From Unreal Wiki, The Unreal Engine Documentation Site
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== Purpose == | == Purpose == | ||
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+ | * Spawned by NBSP in it's Spawned() function if UseNBSPLog is true. | ||
== Variables == | == Variables == |
Revision as of 17:58, 2 April 2009
Purpose
Overview
- Spawned by NBSP in it's Spawned() function if UseNBSPLog is true.