Gah - a solution with more questions. – EntropicLqd
UE1:NBSPServerActor (Class)
From Unreal Wiki, The Unreal Engine Documentation Site
Purpose
This class is used as an alternative way to load NBSP.
Variables
- None.
Discussion
Possible improvements
Complete source code
//============================================================================= // NBSPServerActor ==> NoBullShitPlus v1.09 //============================================================================= class NBSPServerActor extends Actor; function PostBeginPlay() { local NBSP a; Super.PostBeginPlay(); // Make sure it wasn't added as a mutator foreach AllActors(class 'NBSP',a) return; a = Level.Spawn(Class'NBSP'); a.NextMutator = Level.Game.BaseMutator; Level.Game.BaseMutator = a; // Fix the MaxTimeMargin for Epic class'playerpawn'.default.maxtimemargin = 1; class'playerpawn'.staticsaveconfig(); } defaultproperties { bHidden=True; }