My program doesn't have bugs. It just develops random features.

UE1:OEMEnd (UT)

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UT Object >> Actor >> Keypoint >> OEMEnd
Package: 
UnrealShare
This class in other games:
RTNP, U1

OEMEnd.

Properties

Toucher

Type: PlayerPawn


Default values

Property Value
bCollideActors True
bStatic False
CollisionHeight 50.0
CollisionRadius 50.0

Events

Timer

event Timer ()

Overrides: Actor.Timer


Touch

event Touch (Actor Other)

Overrides: Actor.Touch