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UE1:ParticleBurst (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- Direct subclass:
- ParticleBurst2
- This class in other games:
- RTNP, U1
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ParticleBurst.
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bFixedRotationDir | True | ||||||||
bParticles | True | ||||||||
bUnlit | True | ||||||||
DrawScale | 0.7 | ||||||||
DrawType | DT_Mesh | ||||||||
LifeSpan | 0.6 | ||||||||
Mesh | LodMesh'UnrealShare.PartBurst' | ||||||||
Physics | PHYS_Rotating | ||||||||
RotationRate |
|
||||||||
Style | STY_Translucent | ||||||||
Texture | Texture'UnrealShare.Effects.T_PBurst' |
States
Explode
Modifiers: auto
Explode.AnimEnd
simulated event AnimEnd ()
Overrides: Actor.AnimEnd (global)
Explode.BeginState
simulated event BeginState ()
Overrides: Object.BeginState (global)
Explode.Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick (global)