My program doesn't have bugs. It just develops random features.

UE1:QueenCarcass (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U1 Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> QueenCarcass
Package: 
UnrealI
This class in other games:
RTNP, UT

QueenCarcass.

Default values

Property Value
AnimSequence 'OutCold'
bodyparts[0] LodMesh'UnrealShare.BigChunk1'
bodyparts[1] LodMesh'UnrealShare.BigChunk1'
bodyparts[2] LodMesh'UnrealShare.bigchunk2'
bodyparts[3] LodMesh'UnrealShare.bigchunk2'
bodyparts[4] LodMesh'UnrealShare.BigChunk1'
bodyparts[5] LodMesh'UnrealShare.bigchunk2'
bodyparts[6] LodMesh'UnrealShare.BigChunk1'
bodyparts[7] LodMesh'UnrealShare.bigchunk2'
bPermanent True
CollisionHeight 97.0
CollisionRadius 82.0
Mass 1000.0
Mesh LodMesh'UnrealI.SkQueen'
ZOffset[0] 0.6
ZOffset[1] 0.5
ZOffset[3] 0.2
ZOffset[4] -0.2
ZOffset[5] -0.5

Instance functions

ForceMeshToExist

function ForceMeshToExist ()