Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:QueenProjectile (UT)

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UT Object >> Actor >> Projectile >> SkaarjProjectile >> QueenProjectile
Package: 
UnrealI
This class in other games:
RTNP, U1

QueenProjectile.

Default values

Property Value
MaxSpeed 2000.0

States

Flying

Inherits from: SkaarjProjectile.Flying

Modifiers: auto

Flying.ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: SkaarjProjectile.Flying.ProcessTouch