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UE1:RenderIterator (UT)

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UT Object >> RenderIterator
Package: 
Engine
This class in other games:
U2XMP

RenderIterator.

Created by Mark Poesch

Properties[edit]

Property group 'RenderIterator'[edit]

MaxItems[edit]

Type: int


Default value: 1

Internal variables[edit]

Frame[edit]

Type: Actor

Modifiers: transient

just a generic pointer used for binary compatibility only (FSceneNode*).

Index[edit]

Type: int


Observer[edit]

Type: PlayerPawn

Modifiers: transient


Structs[edit]

ActorBuffer[edit]

byte Padding[520]  

ActorNode[edit]

ActorBuffer ActorProxy 
Actor NextNode