UE1:RenderIterator (UT)

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UT Object >> RenderIterator
Package:
Engine
This class in other games:

RenderIterator.

Created by Mark Poesch

Properties

Property group 'RenderIterator'

MaxItems

Type: int


Default value: 1

Internal variables

Frame

Type: Actor

Modifiers: transient

just a generic pointer used for binary compatibility only (FSceneNode*).

Index

Type: int


Observer

Type: PlayerPawn

Modifiers: transient


Structs

ActorBuffer

byte Padding[520]

ActorNode

ActorBuffer ActorProxy
Actor NextNode