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UE1:RenderIterator (UT)
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Object >> RenderIterator |
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RenderIterator.
Created by Mark Poesch
Properties
Property group 'RenderIterator'
MaxItems
Type: int
Default value: 1
Internal variables
Frame
Type: Actor
Modifiers: transient
just a generic pointer used for binary compatibility only (FSceneNode*).
Index
Type: int
Observer
Type: PlayerPawn
Modifiers: transient
Structs
ActorBuffer
- byte Padding[520]
ActorNode
- ActorBuffer ActorProxy
- Actor NextNode