I don't need to test my programs. I have an error-correcting modem.

UE1:RifleAmmo (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U1 Object >> Actor >> Inventory >> Pickup >> Ammo >> RifleAmmo

Contents

Package: 
UnrealI
Direct subclass:
RifleRound
This class in other games:
RTNP, UT

RifleAmmo.

Default values[edit]

Property Value
AmmoAmount 8
bCollideActors True
CollisionHeight 20.0
CollisionRadius 15.0
Icon Texture'UnrealI.Icons.I_RIFLEAmmo'
MaxAmmo 50
MaxDesireability 0.24
Mesh LodMesh'UnrealI.RifleBullets'
PickupMessage "You got 8 Rifle rounds."
PickupSound Sound'UnrealI.Pickups.AmmoSnd'
PickupViewMesh LodMesh'UnrealI.RifleBullets'
UsedInWeaponSlot[9] 1