Cogito, ergo sum
UE1:RifleRound (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
RifleRound.
Default values
Property | Value |
---|---|
AmmoAmount | 1 |
CollisionHeight | 15.0 |
CollisionRadius | 5.0 |
Mesh | LodMesh'UnrealI.RifleRoundM' |
ParentAmmo | Class'UnrealI.RifleAmmo' |
PickupMessage | "You got a Rifle Round." |
PickupViewMesh | LodMesh'UnrealI.RifleRoundM' |