UE1:RoundRobin (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
UT Object >> Actor >> Triggers >> RoundRobin
Package:
Engine
This class in other games:

RoundRobin: Each time it's triggered, it advances through a list of outgoing events.

Properties

Property group 'RoundRobin'

bLoop

Type: bool

Whether to loop when get to end.

OutEvents

Type: name

Array size: 16

Events to generate.

Internal variables

i

Type: int


Events

Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger