Always snap to grid

UE1:Scout (U1)

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U1 Object >> Actor >> Pawn >> Scout
Package: 
Engine
This class in other games:
RTNP, UT, UE2Runtime, U2, UT2003, UT2004, U2XMP, UT3, UDK

Scout used for path generation.

Default values

Property Value
AccelRate 1.0
bBlockActors False
bBlockPlayers False
bCollideActors False
bCollideWorld False
bProjTarget False
CollisionHeight 50.0
CollisionRadius 52.0
CombatStyle 4.3634678E24
SightRadius 4100.0

Events

PreBeginPlay

event PreBeginPlay ()

Overrides: Pawn.PreBeginPlay