Always snap to grid

UE1:ScrollingMessageTexture (UT)

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UT Object >> Actor >> Info >> ClientScriptedTexture >> ScrollingMessageTexture
Package: 
BotPack

null

Properties[edit]

Property group 'ScrollingMessageTexture'[edit]

bCaps[edit]

Type: bool


bResetPosOnTextChange[edit]

Type: bool


Default value: True

Font[edit]

Type: Font


FontColor[edit]

Type: Object.Color


PixelsPerSecond[edit]

Type: int


ScrollingMessage[edit]

Type: string

Modifiers: localized


ScrollWidth[edit]

Type: int


YPos[edit]

Type: float


Internal variables[edit]

HerMessage[edit]

Type: string

Modifiers: localized


Default value: "her"

HisMessage[edit]

Type: string

Modifiers: localized


Default value: "his"

LastDrawTime[edit]

Type: float


OldText[edit]

Type: string


Player[edit]

Type: PlayerPawn


Position[edit]

Type: int


Functions[edit]

Events[edit]

RenderTexture[edit]

simulated event RenderTexture (ScriptedTexture Tex)

Overrides: ClientScriptedTexture.RenderTexture


Other instance functions[edit]

FindPlayer[edit]

simulated function FindPlayer ()


Replace[edit]

simulated function string Replace (string Text, string Match, string Replacement)