UE1:Shield (UT)

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UT Object >> Actor >> Effects >> Shield
Package:
UnrealShare
This class in other games:

Shield.

Default values

Property Value
AmbientGlow 128
bNetTemporary False
bUnlit True
DrawType DT_Mesh
LightBrightness 114
LightHue 147
LightRadius 12
LightSaturation 182
LightType LT_Steady
Mesh LodMesh'UnrealShare.ShieldEffect'

States

Explode

Modifiers: auto

Explode.Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)