My program doesn't have bugs. It just develops random features.

UE1:SpeechButton (UT)

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Package: 
UTMenu

null

Properties[edit]

bHighlightButton[edit]

Type: bool


FadeFactor[edit]

Type: float


SelectedTexture[edit]

Type: Texture


Type[edit]

Type: int


Instance functions[edit]

Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: NotifyButton.Paint