Always snap to grid
UE1:SpikeExplosion (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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SpikeExplosion.
Default values
Property | Value |
---|---|
bUnlit | True |
DrawType | DT_Mesh |
Mesh | LodMesh'UnrealShare.SpikeExp' |
States
Exploding
Modifiers: auto
Exploding.Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)