Always snap to grid

UE1:Splash (UT)

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UT Object >> Actor >> Effects >> Splash
Package: 
UnrealShare
This class in other games:
RTNP, U1

Splash.

Default values[edit]

Property Value
bNetOptional True
DrawType DT_Mesh
LifeSpan 3.0
Mesh LodMesh'UnrealShare.WaterImpactM'
RemoteRole ROLE_SimulatedProxy

Events[edit]

AnimEnd[edit]

simulated event AnimEnd ()

Overrides: Actor.AnimEnd


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay