I'm a doctor, not a mechanic

UE1:SpriteBallChild (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> SpriteBallChild
Package: 
UnrealShare
This class in other games:
RTNP, U1

SpriteBallChild.

Default values

Property Value
bHighDetail True
DrawScale 2.5
LightEffect LE_None
LightType LT_None

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: SpriteBallExplosion.PostBeginPlay