My program doesn't have bugs. It just develops random features.

UE1:TarZone (UT)

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UT Object >> Actor >> Info >> ZoneInfo >> TarZone
Package: 
UnrealI
This class in other games:
RTNP, U1

null

Default values[edit]

Property Value
bWaterZone True
EntrySound Sound'UnrealShare.Generic.LavaEn'
ExitSound Sound'UnrealShare.Generic.LavaEx'
ViewFlash
Member Value
X -0.39
Y -0.39
Z -0.39
ViewFog
Member Value
X 0.3125
Y 0.3125
Z 0.234375
ZoneFluidFriction 4.0
ZoneTerminalVelocity 250.0

Events[edit]

ActorEntered[edit]

event ActorEntered (Actor Other)

Overrides: ZoneInfo.ActorEntered


ActorLeaving[edit]

event ActorLeaving (Actor Other)

Overrides: ZoneInfo.ActorLeaving