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UE1:TeamGamePlus instance functions (UT)

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UT Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus >> TeamGamePlus (instance functions)

Instance functions[edit]

AddBot[edit]

function bool AddBot ()

Overrides: DeathMatchPlus.AddBot


AddToTeam[edit]

function AddToTeam (int num, Pawn Other)


AssessBotAttitude[edit]

function byte AssessBotAttitude (Bot aBot, Pawn Other)

Overrides: DeathMatchPlus.AssessBotAttitude


CanSpectate[edit]

function bool CanSpectate (Pawn Viewer, Actor ViewTarget)

Overrides: DeathMatchPlus.CanSpectate


ChangeTeam[edit]

function bool ChangeTeam (Pawn Other, int NewTeam)

Overrides: GameInfo.ChangeTeam


CheckReady[edit]

function CheckReady ()

Overrides: DeathMatchPlus.CheckReady


ClearOrders[edit]

function ClearOrders (Pawn Leaving)


FindPlayerStart[edit]

function NavigationPoint FindPlayerStart (Pawn Player, optional byte InTeam, optional string incomingName)

Overrides: DeathMatchPlus.FindPlayerStart


FindSpecialAttractionFor[edit]

function bool FindSpecialAttractionFor (Bot aBot)


FindTeamByName[edit]

function byte FindTeamByName (string TeamName)


GetRules[edit]

function string GetRules ()

Overrides: DeathMatchPlus.GetRules


GetTeam[edit]

function TeamInfo GetTeam (int TeamNum)


HandleTieUp[edit]

function bool HandleTieUp (Bot Bumper, Bot Bumpee)


InitGameReplicationInfo[edit]

function InitGameReplicationInfo ()

Overrides: DeathMatchPlus.InitGameReplicationInfo


InitRatedGame[edit]

function InitRatedGame (LadderInventory LadderObj, PlayerPawn LadderPlayer)

Overrides: DeathMatchPlus.InitRatedGame


IsOnTeam[edit]

function bool IsOnTeam (Pawn Other, int TeamNum)


LogGameParameters[edit]

function LogGameParameters (StatLog StatLog)

Overrides: DeathMatchPlus.LogGameParameters


Logout[edit]

function Logout (Pawn Exiting)

Overrides: DeathMatchPlus.Logout


PickAmbushSpotFor[edit]

function PickAmbushSpotFor (Bot aBot)

Overrides: DeathMatchPlus.PickAmbushSpotFor


PlayStartUpMessage[edit]

function PlayStartUpMessage (PlayerPawn NewPlayer)

Overrides: DeathMatchPlus.PlayStartUpMessage


PriorityObjective[edit]

function byte PriorityObjective (Bot aBot)


ReBalance[edit]

function ReBalance ()


ReduceDamage[edit]

function int ReduceDamage (int Damage, name DamageType, Pawn injured, Pawn instigatedBy)

Overrides: DeathMatchPlus.ReduceDamage


ScoreKill[edit]

function ScoreKill (Pawn Killer, Pawn Other)

Overrides: DeathMatchPlus.ScoreKill


SendBotToGoal[edit]

function bool SendBotToGoal (Bot aBot)


SetAttractionStateFor[edit]

function SetAttractionStateFor (Bot aBot)


SetBotOrders[edit]

function SetBotOrders (Bot NewBot)


SetDefenseFor[edit]

function Actor SetDefenseFor (Bot aBot)


SetEndCams[edit]

function bool SetEndCams (string Reason)

Overrides: DeathMatchPlus.SetEndCams


SuccessfulGame[edit]

function bool SuccessfulGame ()

Overrides: DeathMatchPlus.SuccessfulGame


WaitForPoint[edit]

function bool WaitForPoint (Bot aBot)