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UE1:TeamGamePlus instance functions (UT)

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UT Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus >> TeamGamePlus (instance functions)

Instance functions

AddBot

function bool AddBot ()

Overrides: DeathMatchPlus.AddBot


AddToTeam

function AddToTeam (int num, Pawn Other)


AssessBotAttitude

function byte AssessBotAttitude (Bot aBot, Pawn Other)

Overrides: DeathMatchPlus.AssessBotAttitude


CanSpectate

function bool CanSpectate (Pawn Viewer, Actor ViewTarget)

Overrides: DeathMatchPlus.CanSpectate


ChangeTeam

function bool ChangeTeam (Pawn Other, int NewTeam)

Overrides: GameInfo.ChangeTeam


CheckReady

function CheckReady ()

Overrides: DeathMatchPlus.CheckReady


ClearOrders

function ClearOrders (Pawn Leaving)


FindPlayerStart

function NavigationPoint FindPlayerStart (Pawn Player, optional byte InTeam, optional string incomingName)

Overrides: DeathMatchPlus.FindPlayerStart


FindSpecialAttractionFor

function bool FindSpecialAttractionFor (Bot aBot)


FindTeamByName

function byte FindTeamByName (string TeamName)


GetRules

function string GetRules ()

Overrides: DeathMatchPlus.GetRules


GetTeam

function TeamInfo GetTeam (int TeamNum)


HandleTieUp

function bool HandleTieUp (Bot Bumper, Bot Bumpee)


InitGameReplicationInfo

function InitGameReplicationInfo ()

Overrides: DeathMatchPlus.InitGameReplicationInfo


InitRatedGame

function InitRatedGame (LadderInventory LadderObj, PlayerPawn LadderPlayer)

Overrides: DeathMatchPlus.InitRatedGame


IsOnTeam

function bool IsOnTeam (Pawn Other, int TeamNum)


LogGameParameters

function LogGameParameters (StatLog StatLog)

Overrides: DeathMatchPlus.LogGameParameters


Logout

function Logout (Pawn Exiting)

Overrides: DeathMatchPlus.Logout


PickAmbushSpotFor

function PickAmbushSpotFor (Bot aBot)

Overrides: DeathMatchPlus.PickAmbushSpotFor


PlayStartUpMessage

function PlayStartUpMessage (PlayerPawn NewPlayer)

Overrides: DeathMatchPlus.PlayStartUpMessage


PriorityObjective

function byte PriorityObjective (Bot aBot)


ReBalance

function ReBalance ()


ReduceDamage

function int ReduceDamage (int Damage, name DamageType, Pawn injured, Pawn instigatedBy)

Overrides: DeathMatchPlus.ReduceDamage


ScoreKill

function ScoreKill (Pawn Killer, Pawn Other)

Overrides: DeathMatchPlus.ScoreKill


SendBotToGoal

function bool SendBotToGoal (Bot aBot)


SetAttractionStateFor

function SetAttractionStateFor (Bot aBot)


SetBotOrders

function SetBotOrders (Bot NewBot)


SetDefenseFor

function Actor SetDefenseFor (Bot aBot)


SetEndCams

function bool SetEndCams (string Reason)

Overrides: DeathMatchPlus.SetEndCams


SuccessfulGame

function bool SuccessfulGame ()

Overrides: DeathMatchPlus.SuccessfulGame


WaitForPoint

function bool WaitForPoint (Bot aBot)