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UE1:TerrainBuilder (UT)

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UT Object >> BrushBuilder >> TerrainBuilder
Package: 
Editor
This class in other games:
UE2Runtime, UT2003, U2, UT2004, U2XMP

TerrainBuilder: Builds a 3D cube brush, with a tessellated bottom.

Properties

Property group 'TerrainBuilder'

Breadth

Type: float


Default value: 512.0

DepthSegments

Type: int

How many breaks to have in each direction

Default value: 2

GroupName

Type: name


Default value: 'Terrain'

Height

Type: float


Default value: 256.0

Width

Type: float


Default value: 256.0

WidthSegments

Type: int


Default value: 4

Default values

Property Value
BitmapFilename "BBTerrain"
ToolTip "BSP Based Terrain"

Functions

Events

Build

event bool Build ()

Overrides: BrushBuilder.Build


Other instance functions

BuildTerrain

function BuildTerrain (int Direction, float dx, float dy, float dz, int WidthSeg, int DepthSeg)