I don't need to test my programs. I have an error-correcting modem.

UE1:ThrownBody (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
RTNP Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> HumanCarcass >> DeadMales >> MaleBody >> ThrownBody
Package: 
UnrealShare
This class in other games:
U1, UT

ThrownBody.

Default values

Property Value
AnimSequence 'Hang2'
bPushable True
Rotation
Member Value
Pitch 8000
RotationRate
Member Value
Pitch 80000

Events

HitWall

event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: CreatureCarcass.HitWall


Landed

event Landed (Object.Vector HitNormal)

Overrides: CreatureCarcass.Landed


TakeDamage

event TakeDamage (int Damage, Pawn InstigatedBy, Object.Vector Hitlocation, Object.Vector Momentum, name DamageType)

Overrides: CreatureCarcass.TakeDamage