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UE1:TournamentGameReplicationInfo (UT)

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UT Object >> Actor >> Info >> ReplicationInfo >> GameReplicationInfo >> TournamentGameReplicationInfo
Package: 
BotPack
Direct subclass:
CTFReplicationInfo

TournamentGameReplicationInfo.

Properties[edit]

AttackString[edit]

Type: string

Modifiers: localized


Default value: "attacking"

BestFPHs[edit]

Type: int

Array size: 3


BestPlayers[edit]

Type: string

Array size: 3


BestRecordDate[edit]

Type: string

Array size: 3


CommanderString[edit]

Type: string

Modifiers: localized


Default value: "*Commander*"

DefendString[edit]

Type: string

Modifiers: localized


Default value: "defending"

FragLimit[edit]

Type: int


FreelanceString[edit]

Type: string

Modifiers: localized


Default value: "freelancing"

GoalTeamScore[edit]

Type: int


HoldString[edit]

Type: string

Modifiers: localized


Default value: "holding"

HumanString[edit]

Type: string

Modifiers: localized


Default value: "*Human*"

SupportString[edit]

Type: string

Modifiers: localized


Default value: "supporting"

SupportStringTrailer[edit]

Type: string

Modifiers: localized


Teams[edit]

Type: TeamInfo

Array size: 4


TimeLimit[edit]

Type: int


TotalDeaths[edit]

Type: int


TotalFlags[edit]

Type: int


TotalFrags[edit]

Type: int


TotalGames[edit]

Type: int


Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: GameReplicationInfo.PostBeginPlay


Other instance functions[edit]

GetOrderString[edit]

simulated function string GetOrderString (PlayerReplicationInfo PRI)