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UE1:TransitionNullHUD (RTNP)

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RTNP Object >> Actor >> HUD >> UnrealHUD >> TransitionNullHUD
Package: 
UPak

/// TransitionNullHUD.

Properties

Property group 'TransitionNullHUD'

ASMDStat

Type: string

Modifiers: localized


Default value: "ASMD"

AutomagStat

Type: string

Modifiers: localized


Default value: "Automag"

CARStat

Type: string

Modifiers: localized


Default value: "Combat Assault Rifle"

DispersionStat

Type: string

Modifiers: localized


Default value: "Dispersion Pistol"

EightballStat

Type: string

Modifiers: localized


Default value: "Eightball"

FlakCannonStat

Type: string

Modifiers: localized


Default value: "FlakCannon"

GESBioRifleStat

Type: string

Modifiers: localized


Default value: "GES BioRifle"

GLStat

Type: string

Modifiers: localized


Default value: "GrenadeLauncher"

LogEntryMsg

Type: string

Modifiers: localized


Default value: "LOG ENTRY:"

Message1

Type: string

Modifiers: localized


Message2

Type: string

Modifiers: localized


Message3

Type: string

Modifiers: localized


Message4

Type: string

Modifiers: localized


Message5

Type: string

Modifiers: localized


MinigunStat

Type: string

Modifiers: localized


Default value: "Minigun"

RazorjackStat

Type: string

Modifiers: localized


Default value: "Razorjack"

RifleStat

Type: string

Modifiers: localized


Default value: "Rifle"

RLStat

Type: string

Modifiers: localized


Default value: "RocketLauncher"

Statheader

Type: string

Modifiers: localized


Default value: "Kill Statistics: "

StingerStat

Type: string

Modifiers: localized


Default value: "Stinger"

Title

Type: string

Modifiers: localized


TotalStat

Type: string

Modifiers: localized


Default value: "Total Kills"

Internal variables

See TransitionNullHUD internal variables.

Functions

Events

Destroyed

event Destroyed ()

Overrides: Actor.Destroyed


PostBeginPlay

event PostBeginPlay ()

Overrides: UnrealHUD.PostBeginPlay


PostRender

simulated event PostRender (Canvas Canvas)

Overrides: UnrealHUD.PostRender


Timer

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions

CheckDisplayStats

function CheckDisplayStats ()


DisplayText

function DisplayText (string Text, Canvas C)


DrawMOTD

simulated function DrawMOTD (Canvas Canvas)

Overrides: UnrealHUD.DrawMOTD


EndLevel

function EndLevel ()


GetText

function string GetText (int TextNum)


RedirectorSearch

function bool RedirectorSearch ()