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UE1:Translator (RTNP)

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RTNP Object >> Actor >> Inventory >> Pickup >> Translator
Package: 
UnrealShare
This class in other games:
U1, UT

Translator.

Properties

Property group 'Translator'

NewMessage

Type: string

Modifiers: localized


Default value: "Universal Translator"

Internal variables

bCurrentlyActivated

Type: bool


bNewMessage

Type: bool


bNotNewMessage

Type: bool


bShowHint

Type: bool


Hint

Type: string

Modifiers: localized


Default values

Property Value
bActivatable True
bDisplayableInv True
CollisionHeight 5.0
Icon Texture'UnrealShare.Icons.I_Tran'
Mesh LodMesh'UnrealShare.TranslatorMesh'
PickupMessage "Press F2 to activate the Translator"
PickupSound Sound'UnrealShare.Pickups.GenPickSnd'
PickupViewMesh LodMesh'UnrealShare.TranslatorMesh'

Functions

Events

TravelPreAccept

event TravelPreAccept ()

Overrides: Inventory.TravelPreAccept


Other instance functions

ActivateTranslator

function ActivateTranslator (bool bHint)

Overrides: Inventory.ActivateTranslator


States

Activated

Activated.BeginState

event BeginState ()

Overrides: Inventory.Activated.BeginState


Activated.EndState

event EndState ()

Overrides: Inventory.Activated.EndState


Deactivated