I love the smell of UnrealEd crashing in the morning. – tarquin
UE1:Translator (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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Translator.
Properties
Property group 'Translator'
NewMessage
Type: string
Modifiers: localized
Default value: "Universal Translator"
Internal variables
bCurrentlyActivated
Type: bool
bNewMessage
Type: bool
bNotNewMessage
Type: bool
bShowHint
Type: bool
Hint
Type: string
Modifiers: localized
Default values
Property | Value |
---|---|
bActivatable | True |
bDisplayableInv | True |
CollisionHeight | 5.0 |
Icon | Texture'UnrealShare.Icons.I_Tran' |
Mesh | LodMesh'UnrealShare.TranslatorMesh' |
PickupMessage | "Press F2 to activate the Translator" |
PickupSound | Sound'UnrealShare.Pickups.GenPickSnd' |
PickupViewMesh | LodMesh'UnrealShare.TranslatorMesh' |
Functions
Events
TravelPreAccept
event TravelPreAccept ()
Overrides: Inventory.TravelPreAccept
Other instance functions
ActivateTranslator
function ActivateTranslator (bool bHint)
Overrides: Inventory.ActivateTranslator
States
Activated
Activated.BeginState
event BeginState ()
Overrides: Inventory.Activated.BeginState
Activated.EndState
event EndState ()
Overrides: Inventory.Activated.EndState