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UE1:UBrowserHTTPLink (UT)

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UT Object >> Actor >> Info >> InternetInfo >> InternetLink >> TcpLink >> UBrowserBufferedTcpLink >> UBrowserHTTPLink
Package: 
UBrowser
This class in other games:
RTNP, U1

null

Constants[edit]

FoundHeader[edit]

Value: 1


FoundServer[edit]

Value: 2


Properties[edit]

bHasOpened[edit]

Type: bool


CouldNotConnectError[edit]

Type: string

Modifiers: localized


Default value: "Connecting to the master server timed out: "

MasterServerAddress[edit]

Type: string

Address of the master server

MasterServerIpAddr[edit]

Type: InternetLink.IpAddr


MasterServerTCPPort[edit]

Type: int

Optional port that the master server is listening on

MasterServerTimeout[edit]

Type: int


MasterServerURI[edit]

Type: string


OwnerFactory[edit]

Type: UBrowserHTTPFact


ResolveFailedError[edit]

Type: string

Modifiers: localized


Default value: "The master server could not be resolved: "

TimeOutError[edit]

Type: string

Modifiers: localized


Default value: "Timeout talking to the master server"

Functions[edit]

Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


Closed[edit]

event Closed ()

Overrides: TcpLink.Closed


Opened[edit]

event Opened ()

Overrides: TcpLink.Opened


Resolved[edit]

event Resolved (InternetLink.IpAddr Addr)

Overrides: InternetLink.Resolved


ResolveFailed[edit]

event ResolveFailed ()

Overrides: InternetLink.ResolveFailed


Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick


Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

DoBufferQueueIO[edit]

function DoBufferQueueIO ()

Overrides: UBrowserBufferedTcpLink.DoBufferQueueIO


GotMatch[edit]

function GotMatch (int MatchData)

Overrides: UBrowserBufferedTcpLink.GotMatch


GotMatchTimeout[edit]

function GotMatchTimeout (int MatchData)

Overrides: UBrowserBufferedTcpLink.GotMatchTimeout


HandleServer[edit]

function HandleServer (string Text)


Start[edit]

function Start ()


States[edit]

Done[edit]