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UE1:UMenuPlayerMeshClient (RTNP)
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Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuDialogClientWindow >> UMenuPlayerMeshClient |
Contents
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Properties
bFace
Type: bool
BodyText
Type: string
Modifiers: localized
Default value: "Body"
bRotate
Type: bool
bTween
Type: bool
CenterButton
Type: UWindowButton
CenterRotator
Type: Object.Rotator
FaceButton
Type: UWindowSmallButton
FaceText
Type: string
Modifiers: localized
Default value: "Face"
LeftButton
Type: UWindowButton
MeshActor
Type: MeshActor
RightButton
Type: UWindowButton
ViewRotator
Type: Object.Rotator
Instance functions
AnimEnd
function AnimEnd (MeshActor MyMesh)
BeforePaint
Overrides: UWindowWindow.BeforePaint
ClearSkins
function ClearSkins ()
Close
function Close (optional bool bByParent)
Overrides: UWindowClientWindow.Close
Created
function Created ()
Overrides: UWindowWindow.Created
LeftPressed
function LeftPressed ()
Notify
function Notify (UWindowDialogControl C, byte E)
Overrides: UMenuDialogClientWindow.Notify
Paint
Overrides: UWindowDialogClientWindow.Paint
Resized
function Resized ()
Overrides: UWindowWindow.Resized
RightPressed
function RightPressed ()
SetMesh
function SetMesh (Mesh NewMesh)
SetMeshString
function SetMeshString (string NewMesh)
SetNoAnimMesh
function SetNoAnimMesh (Mesh NewMesh)
SetNoAnimMeshString
function SetNoAnimMeshString (string NewMesh)
SetSkin
function SetSkin (Texture NewSkin)
Tick
function Tick (float Delta)
Overrides: UWindowWindow.Tick