Always snap to grid

UE1:UMenuScreenshotCW (RTNP)

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Package: 
UMenu
This class in other games:
UT

null

Properties[edit]

IdealPlayerCount[edit]

Type: string


MapAuthor[edit]

Type: string


MapTitle[edit]

Type: string


PlayersText[edit]

Type: string

Modifiers: localized


Default value: "Players"

Screenshot[edit]

Type: Texture


Instance functions[edit]

Close[edit]

function Close (optional bool bByParent)

Overrides: UWindowClientWindow.Close


Paint[edit]

function Paint (Canvas C, float MouseX, float MouseY)

Overrides: UWindowDialogClientWindow.Paint


SetMap[edit]

function SetMap (string MapName)