Gah - a solution with more questions. – EntropicLqd

UE1:UMenuStartGameClientWindow (UT)

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Package: 
UMenu
This class in other games:
RTNP

null

Properties

DedicatedButton

Type: UWindowSmallButton


DedicatedHelp

Type: string

Modifiers: localized


Default value: "Press to launch a dedicated server."

DedicatedText

Type: string

Modifiers: localized


Default value: "Dedicated"

ServerTab

Type: UWindowPageControlPage


ServerText

Type: string

Modifiers: localized


Default value: "Server"

Default values

Property Value
bNetworkGame True

Instance functions

Created

function Created ()

Overrides: UMenuBotmatchClientWindow.Created


DedicatedPressed

function DedicatedPressed ()


Notify

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuBotmatchClientWindow.Notify


Resized

function Resized ()

Overrides: UMenuBotmatchClientWindow.Resized


StartPressed

function StartPressed ()

Overrides: UMenuBotmatchClientWindow.StartPressed