My program doesn't have bugs. It just develops random features.
UE1:UPakCamTrigger (RTNP)
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Contents
- Package:
- UPak
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UPakCamTrigger.
Properties
Property group 'UPakCamTrigger'
bFreezePlayer
Type: bool
bFreezeRotation
Type: bool
bLetterBox
Type: bool
CameraArray
Type: UPakCam
Array size: 32 (32
)
CameraFOV
Type: int
CameraSwitchTime
Type: float
Internal variables
bCanDisable
Type: bool
bFadeOut
Type: bool
bInactive
Type: bool
bTurnedOn
Type: bool
bUnTouchDisabled
Type: bool
CurrentCamera
Type: int
Victim
Type: Pawn
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer
event Timer ()
Overrides: Actor.Timer
Touch
event Touch (Actor Other)
Overrides: Actor.Touch
Trigger
Overrides: Actor.Trigger
UnTouch
event UnTouch (Actor Other)
Overrides: Actor.UnTouch
Other instance functions
CameraCanSeeTarget
function bool CameraCanSeeTarget ()
SwitchCamera
function SwitchCamera ()
TurnOffCameras
function TurnOffCameras ()