My program doesn't have bugs. It just develops random features.
UE1:UPakCam (RTNP)
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Contents
- Package:
- UPak
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UPakCam.
Properties[edit]
Property group 'UPakCam'[edit]
bAutoTarget[edit]
Type: bool
bFadeIn[edit]
Type: bool
bNoCrosshair[edit]
Type: bool
bNoHUD[edit]
Type: bool
bRotateToTarget[edit]
Type: bool
bTargetPlayerPawn[edit]
Type: bool
bViewFromTarget[edit]
Type: bool
CameraTarget[edit]
Type: Pawn
CameraTime[edit]
Type: float
Internal variables[edit]
Director[edit]
Type: UPakCamTrigger
Default values[edit]
Property | Value |
---|---|
bStatic | False |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick[edit]
event Tick (float DeltaTime)
Overrides: Actor.Tick
Timer[edit]
event Timer ()
Overrides: Actor.Timer
Other instance functions[edit]
CanSeeTarget[edit]
function bool CanSeeTarget ()
GetClosestPlayer[edit]
function PlayerPawn GetClosestPlayer ()
GetNewCameraTarget[edit]
function GetNewCameraTarget ()
RotateToTarget[edit]
function RotateToTarget ()
TurnOff[edit]
function TurnOff ()
TurnOn[edit]
function TurnOn ()