Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:UPakCam (RTNP)

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RTNP Object >> Actor >> Keypoint >> UPakCam
Package: 
UPak

UPakCam.

Properties

Property group 'UPakCam'

bAutoTarget

Type: bool


bFadeIn

Type: bool


bNoCrosshair

Type: bool


bNoHUD

Type: bool


bRotateToTarget

Type: bool


bTargetPlayerPawn

Type: bool


bViewFromTarget

Type: bool


CameraTarget

Type: Pawn


CameraTime

Type: float


Internal variables

Director

Type: UPakCamTrigger


Default values

Property Value
bStatic False

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


Timer

event Timer ()

Overrides: Actor.Timer


Other instance functions

CanSeeTarget

function bool CanSeeTarget ()


GetClosestPlayer

function PlayerPawn GetClosestPlayer ()


GetNewCameraTarget

function GetNewCameraTarget ()


RotateToTarget

function RotateToTarget ()


TurnOff

function TurnOff ()


TurnOn

function TurnOn ()