Always snap to grid
UE1:UPakHealth (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UPak
- Direct subclass:
- RespawningHealth
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UPakHealth.
Properties[edit]
Property group 'UPakHealth'[edit]
bRespawnInSP[edit]
Type: bool
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
bCollideWorld | True | ||||
DesiredRotation |
|
||||
RespawnTime | 10.0 | ||||
RotationRate |
|
Functions[edit]
Events[edit]
BaseChange[edit]
singular event BaseChange ()
Overrides: Actor.BaseChange
Bump[edit]
event Bump (Actor Other)
Overrides: Actor.Bump
Other instance functions[edit]
SetRespawn[edit]
function SetRespawn ()
Overrides: Inventory.SetRespawn
States[edit]
Sleeping[edit]
Inherits from: Inventory.Sleeping
Sleeping.BeginState[edit]
event BeginState ()
Overrides: Inventory.Sleeping.BeginState
Sleeping.EndState[edit]
event EndState ()
Overrides: Inventory.Sleeping.EndState