Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:UTChallengeHUDConfig properties (UT)

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Properties

bInitialized

Type: bool


ControlOffset

Type: int


Default value: 10

CrosshairBHelp

Type: string

Modifiers: localized


Default value: "Use the RGB sliders to select a custom Crosshair color."

CrosshairBSlider

Type: UWindowHSliderControl


CrosshairBText

Type: string

Modifiers: localized


Default value: "Crosshair Color Blue"

CrosshairColorCombo

Type: UWindowComboControl


CrosshairColorHelp

Type: string

Modifiers: localized


Default value: "Change your prefered Crosshair color."

CrosshairColorText

Type: string

Modifiers: localized


Default value: "Crosshair Color"

CrosshairGHelp

Type: string

Modifiers: localized


Default value: "Use the RGB sliders to select a custom Crosshair color."

CrosshairGSlider

Type: UWindowHSliderControl


CrosshairGText

Type: string

Modifiers: localized


Default value: "Crosshair Color Green"

CrosshairHelp

Type: string

Modifiers: localized


Default value: "Choose the crosshair appearing at the center of your screen."

CrosshairRHelp

Type: string

Modifiers: localized


Default value: "Use the RGB sliders to select a custom Crosshair color."

CrosshairRSlider

Type: UWindowHSliderControl


CrosshairRText

Type: string

Modifiers: localized


Default value: "Crosshair Color Red"

CrosshairSlider

Type: UWindowHSliderControl


CrosshairText

Type: string

Modifiers: localized


Default value: "Crosshair Style"

DefaultsButton

Type: UWindowSmallButton


DefaultsHelp

Type: string

Modifiers: localized


Default value: "Reset HUD settings to default values."

DefaultsText

Type: string

Modifiers: localized


Default value: "Reset"

HUDBHelp

Type: string

Modifiers: localized


Default value: "Use the RGB sliders to select a custom HUD color."

HUDBSlider

Type: UWindowHSliderControl


HUDBText

Type: string

Modifiers: localized


Default value: "HUD Color Blue"

HUDColorCombo

Type: UWindowComboControl


HUDColorHelp

Type: string

Modifiers: localized


Default value: "Change your prefered HUD color. In team games your team color will be used instead."

HUDColorNames

Type: string

Array size: 20

Modifiers: localized


Default value, index 0: "Red"

Default value, index 1: "Purple"

Default value, index 10: "Custom"

Default value, index 11: "Light Blue"

Default value, index 12: "Turquoise"

Default value, index 13: "Green"

Default value, index 14: "Orange"

Default value, index 15: "Gold"

Default value, index 16: "Pink"

Default value, index 17: "White"

Default value, index 18: "Deep Blue"

HUDColorText

Type: string

Modifiers: localized


Default value: "HUD Color"

HUDColorValues

Type: string

Array size: 20

Modifiers: localized


Default value, index 0: "16,0,0"

Default value, index 1: "16,0,16"

Default value, index 10: "cust"

Default value, index 11: "0,8,16"

Default value, index 12: "0,16,16"

Default value, index 13: "0,16,0"

Default value, index 14: "16,8,0"

Default value, index 15: "16,16,0"

Default value, index 16: "16,0,8"

Default value, index 17: "16,16,16"

Default value, index 18: "0,0,16"

HUDGHelp

Type: string

Modifiers: localized


Default value: "Use the RGB sliders to select a custom HUD color."

HUDGSlider

Type: UWindowHSliderControl


HUDGText

Type: string

Modifiers: localized


Default value: "HUD Color Green"

HUDRHelp

Type: string

Modifiers: localized


Default value: "Use the RGB sliders to select a custom HUD color."

HUDRSlider

Type: UWindowHSliderControl


HUDRText

Type: string

Modifiers: localized


Default value: "HUD Color Red"

HUDScaleHelp

Type: string

Modifiers: localized


Default value: "Adjust the size of the elements on the HUD."

HUDScaleSlider

Type: UWindowHSliderControl


HUDScaleText

Type: string

Modifiers: localized


Default value: "HUD Size"

OpacityHelp

Type: string

Modifiers: localized


Default value: "Adjust the level of transparency in the HUD."

OpacitySlider

Type: UWindowHSliderControl


OpacityText

Type: string

Modifiers: localized


Default value: "HUD Transparency"

ShowAmmoCheck

Type: UWindowCheckbox


ShowAmmoHelp

Type: string

Modifiers: localized


Default value: "Show your current ammo count on the HUD."

ShowAmmoText

Type: string

Modifiers: localized


Default value: "Show Ammo Count"

ShowFacesCheck

Type: UWindowCheckbox


ShowFacesHelp

Type: string

Modifiers: localized


Default value: "Show the chat area in the top left corner, where chat messages and kills appear."

ShowFacesText

Type: string

Modifiers: localized


Default value: "Show Chat Area"

ShowFragsCheck

Type: UWindowCheckbox


ShowFragsHelp

Type: string

Modifiers: localized


Default value: "Show your frag count on the HUD."

ShowFragsText

Type: string

Modifiers: localized


Default value: "Show Frags"

ShowHUDCheck

Type: UWindowCheckbox


ShowHUDHelp

Type: string

Modifiers: localized


Default value: "Show the Heads-up Display (HUD)."

ShowHUDText

Type: string

Modifiers: localized


Default value: "Show HUD"

ShowStatusCheck

Type: UWindowCheckbox


ShowStatusHelp

Type: string

Modifiers: localized


Default value: "Shows the player status indicator (top right) on the HUD."

ShowStatusText

Type: string

Modifiers: localized


Default value: "Show Player Status"

ShowTeamInfoCheck

Type: UWindowCheckbox


ShowTeamInfoHelp

Type: string

Modifiers: localized


Default value: "Show team-related information on the HUD."

ShowTeamInfoText

Type: string

Modifiers: localized


Default value: "Show Team Info"

ShowWeaponsCheck

Type: UWindowCheckbox


ShowWeaponsHelp

Type: string

Modifiers: localized


Default value: "Show weapon displays on the HUD."

ShowWeaponsText

Type: string

Modifiers: localized


Default value: "Show Weapon Display"

StatusScaleHelp

Type: string

Modifiers: localized


Default value: "Adjust the scale of the player status indicator (top right) on the HUD."

StatusScaleSlider

Type: UWindowHSliderControl


StatusScaleText

Type: string

Modifiers: localized


Default value: "Status Size"

UseTeamColorCheck

Type: UWindowCheckbox


UseTeamColorHelp

Type: string

Modifiers: localized


Default value: "In team games, this setting uses your team color as the color for your HUD."

UseTeamColorText

Type: string

Modifiers: localized


Default value: "Use Team Color in Team Games"

WeaponScaleHelp

Type: string

Modifiers: localized


Default value: "Adjust the size of the weapon icons on the HUD."

WeaponScaleSlider

Type: UWindowHSliderControl


WeaponScaleText

Type: string

Modifiers: localized


Default value: "Weapon Icon Size"