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UE1:UTGameMenu (UT)

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Package: 
UTMenu

null

Properties

Botmatch

Type: UWindowPulldownMenuItem


BotmatchHelp

Type: string

Modifiers: localized


Default value: "Select to begin a practice game against bots."

BotmatchName

Type: string

Modifiers: localized


Default value: "Start &Practice Session"

ConfirmQuit

Type: UWindowMessageBox


DemoQuitText

Type: string

Modifiers: localized


Default value: "Thank you for playing the Unreal Tournament Demo. Visit our website for information on the full version of the game, which contains 7 unique game types and over 50 levels!\n\nWould you like to visit the Unreal Tournament website now?"

LoadGame

Type: UWindowPulldownMenuItem


LoadGameHelp

Type: string

Modifiers: localized


Default value: "Select to resume a saved Unreal Tournament game."

LoadGameName

Type: string

Modifiers: localized


Default value: "&Resume Saved Tournament"

NewGame

Type: UWindowPulldownMenuItem


NewGameHelp

Type: string

Modifiers: localized


Default value: "Select to start a new Unreal Tournament game!"

NewGameName

Type: string

Modifiers: localized


Default value: "&Start Unreal Tournament"

Quit

Type: UWindowPulldownMenuItem


QuitHelp

Type: string

Modifiers: localized


Default value: "Select to save preferences and exit Unreal."

QuitName

Type: string

Modifiers: localized


Default value: "&Quit"

QuitText

Type: string

Modifiers: localized


Default value: "Are you sure you want to Quit?"

QuitTitle

Type: string

Modifiers: localized


Default value: "Confirm Quit"

ReturnToGame

Type: UWindowPulldownMenuItem


ReturnToGameHelp

Type: string

Modifiers: localized


Default value: "Leave the menus and return to your current game. Pressing the ESC key also returns you to the current game."

ReturnToGameName

Type: string

Modifiers: localized


Default value: "Return to &Current Game"

Instance functions

Created

function Created ()

Overrides: UWindowPulldownMenu.Created


ExecuteItem

function ExecuteItem (UWindowPulldownMenuItem I)

Overrides: UWindowPulldownMenu.ExecuteItem


MessageBoxDone

function MessageBoxDone (UWindowMessageBox W, UWindowBase.MessageBoxResult Result)

Overrides: UWindowWindow.MessageBoxDone


Select

function Select (UWindowPulldownMenuItem I)

Overrides: UWindowPulldownMenu.Select


ShowWindow

function ShowWindow ()

Overrides: UWindowPulldownMenu.ShowWindow