Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:UTLadderChal (UT)

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UT Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> UTLadderStub >> UTLadder >> UTLadderChal
Package: 
UTMenu

null

Default values[edit]

Property Value
GameType "Botpack.ChallengeDMP"
Ladder Class'BotPack.LadderChal'
LadderName "Final Challenge"
LadderTrophy Texture'UTMenu.Skins.TrophyChal'
TrophyMap "EOL_Challenge.unr"

Instance functions[edit]

Created[edit]

function Created ()

Overrides: UTLadder.Created


EvaluateMatch[edit]

function EvaluateMatch (optional bool bTrophyVictory)

Overrides: UTLadder.EvaluateMatch


FillInfoArea[edit]

function FillInfoArea (int i)

Overrides: UTLadder.FillInfoArea


NextPressed[edit]

function NextPressed ()

Overrides: UTLadder.NextPressed