Gah - a solution with more questions. – EntropicLqd
UE1:UTSettingsCWindow (UT)
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UMenuPageWindow >> UMenuGameSettingsBase >> UTSettingsCWindow |
- Package:
- UTMenu
- Direct subclass:
- UTTeamSCWindow
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Properties[edit]
AirControlHelp[edit]
Type: string
Modifiers: localized
Default value: "Use this slider to specify how much control you have over your player's movement whilst in the air."
AirControlSlider[edit]
Type: UWindowHSliderControl
AirControlText[edit]
Type: string
Modifiers: localized
Default value: "Air Control"
TranslocCheck[edit]
Type: UWindowCheckbox
TranslocHelp[edit]
Type: string
Modifiers: localized
Default value: "If checked, each player will be equipped with a Translocator Personal Transport Device."
TranslocText[edit]
Type: string
Modifiers: localized
Default value: "Translocator"
Instance functions[edit]
AirControlChanged[edit]
BeforePaint[edit]
Overrides: UMenuGameSettingsBase.BeforePaint
Created[edit]
Overrides: UMenuGameSettingsBase.Created
LoadCurrentValues[edit]
Overrides: UMenuGameSettingsBase.LoadCurrentValues
Notify[edit]
Overrides: UMenuGameSettingsBase.Notify
SpeedChanged[edit]
Overrides: UMenuGameSettingsBase.SpeedChanged
StyleChanged[edit]
Overrides: UMenuGameSettingsBase.StyleChanged