Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UTWeaponPriorityListArea (UT)
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Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuDialogClientWindow >> UMenuWeaponPriorityListArea >> UTWeaponPriorityListArea |
Contents
- Package:
- UTMenu
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Default values[edit]
Property | Value |
---|---|
PriorityListClass | Class'UTMenu.UTWeaponPriorityListBox' |