My program doesn't have bugs. It just develops random features.

UE1:UWindowLayoutControl (U1)

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U1 Object >> UWindowLayoutControl
Package: 
UWindow
This class in other games:
RTNP, UT

null

Properties

bEqualSizedCols

Type: bool


bEqualSizedRows

Type: bool


bFixedHeight

Type: bool


bFixedWidth

Type: bool


Cols

Type: int


ColWidths

Type: float

Array size: 50


OwnerWindow

Type: UWindowWindow


RowHeights

Type: float

Array size: 50


Rows

Type: int


WinHeight

Type: float


WinLeft

Type: float


WinTop

Type: float


WinWidth

Type: float


X

Type: RowData

Array size: 50


Structs

LayoutCell

UWindowDialogControl
UWindowLayoutControl
int HAlign 
-1, 0, 1
int VAlign 

RowData

LayoutCell Y[50]  

Instance functions

CalcColWidth

function float CalcColWidth (int Col)


CalcRowHeight

function float CalcRowHeight (int Row)


CalcSize

function CalcSize (out float Width, out float Height)


DoLayout

function DoLayout ()


SetDimensions

function int SetDimensions (int NewCols, int NewRows)


SetSize

function SetSize (float X, float Y)