My program doesn't have bugs. It just develops random features.

UE1:UWindowVSplitter (RTNP)

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RTNP Object >> UWindowBase >> UWindowWindow >> UWindowVSplitter
Package: 
UWindow
This class in other games:
U1, UT

UWindowVSplitter - a vertical splitter component

Properties

bBottomGrow

Type: bool


BottomClientWindow

Type: UWindowWindow


bSizable

Type: bool


Default value: True

bSizing

Type: bool


MaxSplitPos

Type: float


MinWinHeight

Type: float


OldWinHeight

Type: float


SplitPos

Type: float


TopClientWindow

Type: UWindowWindow


Instance functions

BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


Created

function Created ()

Overrides: UWindowWindow.Created


LMouseDown

function LMouseDown (float X, float Y)

Overrides: UWindowWindow.LMouseDown


MouseMove

function MouseMove (float X, float Y)

Overrides: UWindowWindow.MouseMove


Paint

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint