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UE1:UWindowWindow functions (U1)

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U1 Object >> UWindowBase >> UWindowWindow (functions)

Contents

UWindowWindow functions in other games:
RTNP, UT

Functions

Instance functions

Activated

function Activated ()


ActivateWindow

function ActivateWindow (int Depth, bool bTransientNoDeactivate)


AfterCreate

function AfterCreate ()


AfterPaint

function AfterPaint (Canvas C, float X, float Y)


BeforeCreate

function BeforeCreate ()


BeforePaint

function BeforePaint (Canvas C, float X, float Y)


BeginPlay

function BeginPlay ()


BringToFront

function BringToFront ()


BuildObjectWithProperties

function Object BuildObjectWithProperties (string Text)


CheckKeyFocusWindow

function UWindowWindow CheckKeyFocusWindow ()


CheckMousePassThrough

function bool CheckMousePassThrough (float X, float Y)


Click

function Click (float X, float Y)


ClipText

function ClipText (Canvas C, float X, float Y, coerce string S, optional bool bCheckHotkey)


ClipTextWidth

function ClipTextWidth (Canvas C, float X, float Y, coerce string S, float W)


Close

function Close (optional bool bByParent)


Created

function Created ()


CreateWindow

function UWindowWindow CreateWindow (class<UWindowWindowWndClass, float X, float Y, float W, float H, optional UWindowWindow OwnerW, optional bool bUnique, optional name ObjectName)


Deactivated

function Deactivated ()


DoTick

function DoTick (float Delta)


DoubleClick

function DoubleClick (float X, float Y)


DrawClippedActor

function DrawClippedActor (Canvas C, float X, float Y, Actor A, bool WireFrame, Object.Rotator RotOffset, Object.Vector LocOffset)


DrawClippedTexture

function DrawClippedTexture (Canvas C, float X, float Y, Texture Tex)


DrawHorizTiledPieces

function DrawHorizTiledPieces (Canvas C, float DestX, float DestY, float DestW, float DestH, UWindowBase.TexRegion T1, UWindowBase.TexRegion T2, UWindowBase.TexRegion T3, UWindowBase.TexRegion T4, UWindowBase.TexRegion T5, float Scale)


DrawMiscBevel

function DrawMiscBevel (Canvas C, float X, float Y, float W, float H, Texture T, int BevelType)


DrawStretchedTexture

function DrawStretchedTexture (Canvas C, float X, float Y, float W, float H, Texture Tex)


DrawStretchedTextureSegment

function DrawStretchedTextureSegment (Canvas C, float X, float Y, float W, float H, float tX, float tY, float tW, float tH, Texture Tex)


DrawUpBevel

function DrawUpBevel (Canvas C, float X, float Y, float W, float H, Texture T)


DrawVertTiledPieces

function DrawVertTiledPieces (Canvas C, float DestX, float DestY, float DestW, float DestH, UWindowBase.TexRegion T1, UWindowBase.TexRegion T2, UWindowBase.TexRegion T3, UWindowBase.TexRegion T4, UWindowBase.TexRegion T5, float Scale)


FindChildWindow

function UWindowWindow FindChildWindow (class<UWindowWindowChildClass, optional bool bExactClass)


FindWindowUnder

function UWindowWindow FindWindowUnder (float X, float Y)


FocusOtherWindow

function FocusOtherWindow (UWindowWindow W)


FocusWindow

function FocusWindow ()


GetDesiredDimensions

function GetDesiredDimensions (out float W, out float H)


GetLevel

function LevelInfo GetLevel ()


GetLookAndFeelTexture

function Texture GetLookAndFeelTexture ()


GetMouseXY

function GetMouseXY (out float X, out float Y)


GetParent

function UWindowWindow GetParent (class<UWindowWindowParentClass, optional bool bExactClass)


GetPlayerOwner

function PlayerPawn GetPlayerOwner ()


GlobalToWindow

function GlobalToWindow (float GlobalX, float GlobalY, out float WinX, out float WinY)


HideChildWindow

function HideChildWindow (UWindowWindow Child)


HideWindow

function HideWindow ()


HotKeyDown

function bool HotKeyDown (int Key, float X, float Y)


HotKeyUp

function bool HotKeyUp (int Key, float X, float Y)


IsActive

function bool IsActive ()


KeyDown

function KeyDown (int Key, float X, float Y)


KeyFocusEnter

function KeyFocusEnter ()


KeyFocusExit

function KeyFocusExit ()


KeyType

function KeyType (int Key, float X, float Y)


KeyUp

function KeyUp (int Key, float X, float Y)


LMouseDown

function LMouseDown (float X, float Y)


LMouseUp

function LMouseUp (float X, float Y)


MClick

function MClick (float X, float Y)


MDoubleClick

function MDoubleClick (float X, float Y)


MessageClients

function bool MessageClients (WinMessage Msg, Canvas C, float X, float Y, int Key)


MMouseDown

function MMouseDown (float X, float Y)


MMouseUp

function MMouseUp (float X, float Y)


MouseEnter

function MouseEnter ()


MouseIsOver

function bool MouseIsOver ()


MouseLeave

function MouseLeave ()


MouseMove

function MouseMove (float X, float Y)


Paint

function Paint (Canvas C, float X, float Y)


PaintClients

function PaintClients (Canvas C, float X, float Y)


ParseAmpersand

function byte ParseAmpersand (string S, out string Result, out string Underline, bool bCalcUnderline)


ProcessMenuKey

function ProcessMenuKey (int Key, string KeyName)


PropagateKey

function bool PropagateKey (WinMessage Msg, Canvas C, float X, float Y, int Key)


RClick

function RClick (float X, float Y)


RDoubleClick

function RDoubleClick (float X, float Y)


RemoveAmpersand

function string RemoveAmpersand (string S)


Resized

function Resized ()


ResolutionChanged

function ResolutionChanged (float W, float H)


RMouseDown

function RMouseDown (float X, float Y)


RMouseUp

function RMouseUp (float X, float Y)


SaveConfigs

function SaveConfigs ()


SendToBack

function SendToBack ()


SetAcceptsFocus

function SetAcceptsFocus ()


SetAcceptsHotKeys

function SetAcceptsHotKeys (bool bNewAccpetsHotKeys)


SetMouseWindow

function SetMouseWindow ()


SetParent

function SetParent (UWindowWindow NewParent)


SetSize

function SetSize (float W, float H)


ShowChildWindow

function ShowChildWindow (UWindowWindow Child, optional bool bAtBack)


ShowModal

function ShowModal (UWindowWindow W)


ShowWindow

function ShowWindow ()


TextSize

function TextSize (Canvas C, string Text, out float W, out float H)


Tick

function Tick (float Delta)


Tile

function Tile (Canvas C, Texture T)


ToolTip

function ToolTip (string strTip)


WaitModal

function bool WaitModal ()


WindowEvent

function WindowEvent (WinMessage Msg, Canvas C, float X, float Y, int Key)


WindowHidden

function WindowHidden ()


WindowIsVisible

function bool WindowIsVisible ()


WindowShown

function WindowShown ()


WindowToGlobal

function WindowToGlobal (float WinX, float WinY, out float GlobalX, out float GlobalY)


WrapClipText

function int WrapClipText (Canvas C, float X, float Y, coerce string S, optional bool bCheckHotkey, optional int Length, optional int PaddingLength)