Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UnrealI.Boulder1 (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Projectile >> BigRock >> Boulder1
Package: 
UnrealI
This class in other games:
RTNP, U1, U2XMP

Boulder1.

Default values[edit]

Property Value
CollisionRadius 60.0
DrawScale 1.7
MaxSpeed 1300.0
Mesh LodMesh'UnrealShare.BoulderM'
Speed 1300.0

Instance functions[edit]

SpawnChunks[edit]

function SpawnChunks (int num)

Overrides: BigRock.SpawnChunks


States[edit]

Flying[edit]

Inherits from: BigRock.Flying

Modifiers: auto

Flying.HitWall[edit]

event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: BigRock.Flying.HitWall