My program doesn't have bugs. It just develops random features.

UE1:VoiceMaleTwo defaults (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT Object >> Actor >> Info >> VoicePack >> ChallengeVoicePack >> VoiceMale >> VoiceMaleTwo (defaults)

Contents

Default values[edit]

Property Value
AckSound[0] Sound'Male2Voice.(All).M2gotit'
AckSound[1] Sound'Male2Voice.(All).M2roger'
AckSound[2] Sound'Male2Voice.(All).M2onmyway'
AckString[0] "Got it"
AckString[1] "Roger"
AckString[2] "On my way"
AckTime[0] 0.78
AckTime[1] 0.81
AckTime[2] 0.98
FFireAbbrev[1] "On your team!"
FFireSound[0] Sound'Male2Voice.(All).M2sameteam'
FFireSound[1] Sound'Male2Voice.(All).M2idiot'
FFireString[0] "Hey! Same team!"
FFireString[1] "I'm on your team, you idiot!"
MatureTaunt[13] 1
MatureTaunt[6] 1
NameSound[0] Sound'Male2Voice.(All).M2redleader'
NameSound[1] Sound'Male2Voice.(All).M2blueleader'
NameSound[2] Sound'Male2Voice.(All).M2greenleader'
NameSound[3] Sound'Male2Voice.(All).M2goldleader'
NameTime[0] 0.96
NameTime[1] 1.1
NameTime[2] 1.02
NameTime[3] 0.99
numAcks 3
numFFires 2
numTaunts 25
OrderAbbrev[0] "Defend"
OrderAbbrev[2] "Attack"
OrderAbbrev[4] "Freelance."
OrderSound[0] Sound'Male2Voice.(All).M2defend'
OrderSound[1] Sound'Male2Voice.(All).M2hold'
OrderSound[10] Sound'Male2Voice.(All).M2takeflag'
OrderSound[11] Sound'Male2Voice.(All).M2searchdestroy'
OrderSound[2] Sound'Male2Voice.(All).M2assault'
OrderSound[3] Sound'Male2Voice.(All).M2coverme'
OrderSound[4] Sound'Male2Voice.(All).M2engage'
OrderString[0] "Defend the base."
OrderString[1] "Hold this position."
OrderString[10] "Take their flag."
OrderString[11] "Search and destroy."
OrderString[2] "Assault the base."
OrderString[3] "Cover me."
OrderString[4] "Engage according to operational parameters."
OtherAbbrev[1] "Get our flag!"
OtherAbbrev[11] "Point is secure."
OtherAbbrev[12] "Enemy carrier here."
OtherAbbrev[15] "Got your back."
OtherAbbrev[2] "Got the flag."
OtherAbbrev[3] "Got your back."
OtherAbbrev[6] "Under attack!"
OtherAbbrev[8] "Got our flag."
OtherAbbrev[9] "In position."
OtherSound[0] Sound'Male2Voice.(All).M2uncovered'
OtherSound[1] Sound'Male2Voice.(All).M2getflagback'
OtherSound[10] Sound'Male2Voice.(All).M2hangin'
OtherSound[11] Sound'Male2Voice.(All).M2pointsecure'
OtherSound[12] Sound'Male2Voice.(All).M2enemycarrier'
OtherSound[13] Sound'Male2Voice.(All).M2backup'
OtherSound[14] Sound'Male2Voice.(All).M2incoming'
OtherSound[15] Sound'Male2Voice.(All).M2gotyourback'
OtherSound[16] Sound'Male2Voice.(All).M2objectdestroy'
OtherSound[17] Sound'Male2Voice.(All).M2Medic'
OtherSound[2] Sound'Male2Voice.(All).M2igotflag'
OtherSound[3] Sound'Male2Voice.(All).M2gotyourback'
OtherSound[4] Sound'Male2Voice.(All).M2imhit'
OtherSound[5] Sound'Male2Voice.(All).M2mandown'
OtherSound[6] Sound'Male2Voice.(All).M2underattack'
OtherSound[7] Sound'Male2Voice.(All).M2gotpoint'
OtherSound[8] Sound'Male2Voice.(All).M2ourflag'
OtherSound[9] Sound'Male2Voice.(All).M2inposition'
OtherString[0] "Base is uncovered!"
OtherString[1] "Somebody get our flag back!"
OtherString[10] "Hang in there."
OtherString[11] "Control point is secure."
OtherString[12] "Enemy flag carrier is here."
OtherString[13] "I need some backup."
OtherString[14] "Incoming!"
OtherString[15] "I've got your back."
OtherString[16] "Objective destroyed."
OtherString[17] "Medic!"
OtherString[2] "I've got the flag."
OtherString[3] "I've got your back."
OtherString[4] "I'm hit!"
OtherString[5] "Man down!"
OtherString[6] "I'm under heavy attack!"
OtherString[7] "You got point."
OtherString[8] "I've got our flag."
OtherString[9] "I'm in position."
TauntAbbrev[22] "Anyone else?"
TauntSound[0] Sound'Male2Voice.(All).M2eatthat'
TauntSound[1] Sound'Male2Voice.(All).M2yalikethat'
TauntSound[10] Sound'Male2Voice.(All).M2thathadtohurt'
TauntSound[11] Sound'Male2Voice.(All).M2dirtbag'
TauntSound[12] Sound'Male2Voice.(All).M2myhouse'
TauntSound[13] Sound'Male2Voice.(All).M2biteme'
TauntSound[14] Sound'Male2Voice.(All).M2OnFire'
TauntSound[15] Sound'Male2Voice.(All).M2Useless'
TauntSound[16] Sound'Male2Voice.(All).M2laugh'
TauntSound[17] Sound'Male2Voice.(All).M2Yoube'
TauntSound[18] Sound'Male2Voice.(All).M2next'
TauntSound[19] Sound'Male2Voice.(All).M2Medic'
TauntSound[2] Sound'Male2Voice.(All).M2sucker'
TauntSound[20] Sound'Male2Voice.(All).M2seeya'
TauntSound[21] Sound'Male2Voice.(All).M2Target'
TauntSound[22] Sound'Male2Voice.(All).M2wantsome'
TauntSound[23] Sound'Male2Voice.(All).M2gotim'
TauntSound[24] Sound'Male2Voice.(All).M2staydown'
TauntSound[3] Sound'Male2Voice.(All).M2boom'
TauntSound[4] Sound'Male2Voice.(All).M2burnbaby'
TauntSound[5] Sound'Male2Voice.(All).M2yousuck'
TauntSound[6] Sound'Male2Voice.(All).M2diebitch'
TauntSound[7] Sound'Male2Voice.(All).M2loser'
TauntSound[8] Sound'Male2Voice.(All).M2yeehaw'
TauntSound[9] Sound'Male2Voice.(All).M2ohyeah'
TauntString[0] "Eat that!"
TauntString[1] "You like that?"
TauntString[10] "That had to hurt."
TauntString[11] "Dirt bag!"
TauntString[12] "My house!"
TauntString[13] "Bite me!"
TauntString[14] "I'm on fire!"
TauntString[15] "Useless."
TauntString[16] "Ha ha ha!"
TauntString[17] "You be dead!"
TauntString[18] "Next!"
TauntString[19] "Medic!"
TauntString[2] "Sucker!"
TauntString[20] "See ya!"
TauntString[21] "Target eliminated."
TauntString[22] "Anyone else want some?"
TauntString[23] "Got 'im!"
TauntString[24] "And stay down!"
TauntString[3] "Boom!"
TauntString[4] "Burn, baby"
TauntString[5] "You suck!"
TauntString[6] "Die, bitch."
TauntString[7] "Loser."
TauntString[8] "Yeehaw!"
TauntString[9] "Oh, yeah!"