My program doesn't have bugs. It just develops random features.

UE1:WaterZone (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Info >> ZoneInfo >> WaterZone

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1, U2, UE2Runtime

null

Default values[edit]

Property Value
bWaterZone True
EntryActor Class'UnrealShare.WaterImpact'
EntrySound Sound'UnrealShare.Generic.DSplash'
ExitActor Class'UnrealShare.WaterImpact'
ExitSound Sound'UnrealShare.Generic.WtrExit1'
ViewFlash
Member Value
X -0.078
Y -0.078
Z -0.078
ViewFog
Member Value
X 0.1289
Y 0.1953
Z 0.17578
ZoneName "Underwater"